As club members and officers gathered for their second-semester meeting, they began with an icebreaker activity. They loaded a game called “Guess The Game,” in which participants tried to identify a ...
Guy Ulmer, business development lead at Plarium, outlines how to manage game discoverability in the age of infinite content ...
Feb. 15, 2013— -- When I asked Jenova Chen how it felt to win Game of the Year at the D.I.C.E. Awards in Las Vegas last week, he reflected a bit before answering. "Overwhelmed," he said in the ...
Solo developer turned 30-person game studio, and now an indie publisher. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. It's safe to say that ...
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