Razer CEO Min-Liang Tan has said Razer is building an AI tool to help studios speed up game development, and gamers should ...
AI tools designed for productivity don't need disclosing on Steam, according to Valve's updated publishing rules.
The update removes the need for developers to disclose when AI-powered tools are used in the development of games.
AI tools for game development do not “even remotely” live up to the hype, says AI Guys CEO and CTO Ken Noland. Speaking at New Game Plus during London Games Festival, Noland discussed his journey ...
Min-Liang Tan was drawn on the role of AI in games, and while he denounced AI slop, he was adamant the tech is good for game ...
Valve co-founder Gabe Newell recently ended a long period of public quiet, choosing an unexpected platform for his return: a YouTube channel boasting just 30 subscribers and seven videos. This unusual ...
Have you ever dreamed of creating your own game but felt overwhelmed by the sheer complexity of coding, design, and development? You’re not alone. For many, the idea of building a fully functional ...
Min-Liang Tan says players don’t want “generative AI slop” in games but are happy with AI making development faster ...
The boss of peripheral specialist Razer, Min-Liang Tan, has said consumers do not want "generative AI slop" but do want tools ...
Arc Raiders' use of AI tools continues to create divides in gaming. The CEO of its developer's parent company, Nexon, recently claimed that generative artificial intelligence tools are everywhere in ...
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DSTGAMING connects developers to a global operator network through a wide-reaching aggregation platform. With a one-time ...
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