If you haven’t heard of WebVR yet, it’s time to take notice. It’s a relatively new product that lets you access virtual reality through a browser, bypassing the need to download heavy VR applications.
Chrome now supports WebVR, which brings virtual worlds to web browsers. Allies include Mozilla, Microsoft and Facebook, but we can expect some rough patches. Stephen Shankland worked at CNET from 1998 ...
WebVR is an open specification that makes it possible to experience VR in your browser. The goal is to make it easier for everyone to get into VR experiences, no matter what device you have. You need ...
WebVR is gaining significant momentum; last month the biggest players in the browse space came together to discuss the future of VR on the web at the W3C Workshop on Web & Virtual Reality. There, ...
Virtual reality has to be personally experienced to be understood and appreciated, but it's not exactly the most accessible thing at the moment. Both in terms of equipment as well as content. Google ...
Today is a big day for WebVR as the latest public update to Firefox adds support for the Rift and Vive, making it easy to step into VR experiences that are served directly from the web. WebVR is a ...
Rolling out today, the latest version of the Mozilla Firefox browser — Firefox 55 — will be loaded with a few new features that might make you momentarily think about switching back from Google Chrome ...
Los Angeles-based cinematic virtual reality (VR) startup Within launched a new website Wednesday that makes it possible to experience VR on any device — be it a full-fledged headset, a Cardboard ...
Virtual reality may live strictly within smartphone apps and PC software for now, but that won’t be the case for much longer. On Monday, at the W3C’s Workshop on Web & Virtual Reality in San Jose, ...
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