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Cocos game engine opens its full codebase
Cocos, the long-running developer of cross-platform game technology, has moved its Cocos 4 game engine from a proprietary model to full open source, a step that reshapes its relationship with ...
COCOS, the globally renowned provider of game engines and development tools fully acquired by SUD, today announced the full ...
How Rayman 2 "offered 2D gameplay situations in a 3D environment" to deliver the best of both worlds
Rayman, as a character, was fully created by the French game designer Michel Ancel during his teenage years. When he decided to present his Rayman video game project to Ubisoft, he brought a 150-page ...
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NASA tests 3D printed RAMFIRE rocket engine nozzle
NASA's Reactive Additive Manufacturing for the Fourth Industrial Revolution (RAMFIRE) project test-fired a 3D-printed engine nozzle at Marshall Space Flight Center in Alabama. See the test in ...
3D technology has long promised a new level of visual immersion, yet widespread adoption has remained limited due to high content production costs, expensive hardware, and inconsistent user ...
According to India Today Science Desk, private Indian space firm Agnikul Cosmos has successfully fired dual indigenous 3D printed rocket engines in a landmark test, marking a major step forward for ...
Backend Orion is a backend web application built with html, css, javascript, 3d. It provides a modern, responsive user interface with intuitive functionality. Components: describe key modules/classes ...
Murillo Zerbinatto is a contributor from Brazil. He's an RPG enthusiast (with a focus on JRPGs) who has been around the world of games and content creation for more than five years now. He has a ...
Google made another change to the JavaScript SEO documentation help document to explain and clarify JavaScript execution on non-200 HTTP status codes. The change. Google wrote, “All pages with a 200 ...
/ - base engine class, config, include base/ - shader and program compilators, texture class buffer/ - buffers e.g framebuffers camera/ - classes of cameras renderable/ - everything what you can ...
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