COCOS, the globally renowned provider of game engines and development tools fully acquired by SUD, today announced the full ...
New Year’s Day 2026 comes after an unprecedented year for the greater Los Angeles area as well as the communities adjacent to where the Rose Parade tradition calls home each year. A close up of ...
NASA's Reactive Additive Manufacturing for the Fourth Industrial Revolution (RAMFIRE) project test-fired a 3D-printed engine nozzle at Marshall Space Flight Center in Alabama. See the test in ...
The Wild West era of 3D printing, which early adopters like me have enjoyed for so long, is fading away. But as the industry grows, that's not a bad thing. I’m the deputy managing editor of the ...
Google made another change to the JavaScript SEO documentation help document to explain and clarify JavaScript execution on non-200 HTTP status codes. The change. Google wrote, “All pages with a 200 ...
James Cameron has responded to criticism of his use of 3D and high frame rate in the Avatar movies – and it's straight to the point. "I think $2.3 billion says you might be wrong on that," Cameron ...
3D Game Engine is a custom-built C++ engine designed for real-time 3D rendering, physics, and world creation. The main feature of this engine is its 3D Editor, allowing users to build and manipulate ...
Indie game developers Sluggerfly and Team Meat, along with publisher Headup Games, have released a free demo for their upcoming game, Super Meat Boy 3D. This is a small sampling of the game to give ...
The "Game Engines - Global Strategic Business Report" has been added to ResearchAndMarkets.com's offering. The global market for Game Engines was valued at US$3 Billion in 2024 and is projected to ...
The next big 3D Mario adventure could be years away. Until then, here are some great Switch 2 picks that deliver the same fun, hop-and-bop vibe. My PCMag career began in 2013 as an intern. Now, I'm a ...
Perhaps my worst trait is that I’m a Metroidvania purist. It’s annoying, I know, but I’ve always been fascinated with the awkwardly-named subgenre’s little rules and structures. When I play something ...