Discover how lightweight materials redefine public spaces with flexibility, transparency, and ecological design principles in ...
Abstract: In this paper, we propose a GPU-based framework for reliably exaggerating the shape of a triangular mesh using mesh saliency and a boost filter. This framework is based on the high-boost ...
Abstract: How to simplify and rebuild a large scale tetrahedral dataset in order to use in the real time rendering is of more importance. This paper introduces an novel approach using face collapse ...
A Cython wrapper of the C++ code by Kirsanov, which is an implementation of the exact geodesic algorithm for triangular mesh first described by Mitchell, Mount and Papadimitriou in 1987. provides a ...