Created way back in 1981, Wizardry: Proving Grounds of the Mad Overlord was the first ever party-based RPG. With countless games copying the formula since, it’s undoubtedly been highly influential.
A comprehensive documentation site for the Heaps.io game engine, featuring getting started guides, core concepts, and a complete tutorial series for building an action RPG. heapsDocs/ ├── docs/ # ...
Grabbing the raw mesh, material, blendshape, bone, dynamic bone, etc. data directly from unity, Sends that to Resonite via inter-process communication (using a memory mapped file), Decodes directly in ...