Grabbing the raw mesh, material, blendshape, bone, dynamic bone, etc. data directly from unity, Sends that to Resonite via inter-process communication (using a memory mapped file), Decodes directly in ...
Abstract: As games grow in complexity, their performance drops. This creates the challenge of optimizing performance without sacrificing quality. A challenge many developers face. This paper explores ...
Recording of the webinar hold on November 6th. Presenting HOOPS AI, check it out!: This repository provides a collection of tutorial materials designed to help users learn and apply the HOOPS AI ...
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