Copy the 'dci' directory to any location within your Godot project. Begin your DCI coding journey with the following code: # define data class Person extends dci_data: var name: String = "Player" # ...
A flexible text-based visual novel engine for Godot 3.x written in GDScript. Partly inspired by Ren'Py. The goal of this engine is to be an extensible visual novel system capable of integrating itself ...
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