Other than taking into account motion vectors, it seems like there's not much more to Nvidia DLSS 5 than an AI rework of the final frame.
NVIDIA confirms DLSS 5 uses 2D frames and motion vectors, not full 3D data, raising questions about accuracy and control.
Mysterious frescoes come to life.
GDC: Ramen Acquisition of Coplay Brings Together the Best-In-Class Multi-agent AI Assistants for Unreal Engine and Unity Under One Roof ...