The people behind Unbeatable, Hyperyuki and Denshattack discuss their Japanese influences, from trains and Digimon to music and the Dreamcast.
Jennifer Svedberg-Yen, lead writer of Clair Obscur: Expedition 33, explains how the team made a grief-centered story resonate ...
Echo Point Nova's Matt Larrabee talks movement shooters, making niche games, and '2007-core' game design.
To enjoy Minecraft requires situating oneself within that technological utopia, where the world quite literally renders ...
Software development isn't what it used to be. Thanks to the rapid emergence of what's known as "vibe coding", a new approach ...
I studied computer science at University College Dublin, where the four-year course covered a broad range of topics. We ...
According to YouTuber Dave2D who managed to get their hands on the Lenovo Legion Go S, the SteamOS version destroys Windows ...
Developing a video game is never easy; regardless of whether you’re a small independent studio or a AAA publisher, the process is arduous, though also rewarding. But imagine being a solo developer ...
Learn how to use advanced techniques like short-circuiting, parallel execution, virtual threads, and stream gatherers to maximize Java stream performance. My recent Java Stream API tutorial introduced ...
It's not every day that Jonathan Blow releases a new game. It's more accurate to call it a once-in-a-decade event, but for those who follow Blow's work, the next project in the pipeline is a somewhat ...
Which is quite a lot of puzzles, if you ask me. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Add us as a preferred source on Google Nine years ...
A lot of trailers drop during The Game Awards, but the comedy of Bradley the Badger stood out from the pack. The conceit is similar to Wreck-It Ralph. Bradley, the protagonist of a fictional ...