Unity Software (U) is back in focus after several firms reiterated positive ratings and raised their outlook, with an overall Outperform consensus that appears linked to the stock’s recent move. See ...
ARC Raiders' first wipe ends with a unique cutscene that's supposed to show players how the Expedition Project concludes, though it has since become a source of confusion and wild theories within the ...
Unity is allegedly introducing a new annual fee for its largest Enterprise users, requiring a "minimum commitment" of $250,000 to $2 million, depending on each game's revenue. It will reportedly be ...
Video game engines will never not be in the conversation, but in recent years, I don’t think it’s ever been so weird. Unity and Unreal are joining forces, announced today at Unite, Unity’s Annual ...
Unity and Epic Games, the creators of today’s biggest video game engines, have announced a partnership that will make Unity games available in Fortnite. Epic has allowed creators to publish their own ...
Unity and Epic Games, the companies behind two of the most popular video game engines, are joining forces via a new partnership. It’ll bring Unity Games to Fortnite, and Unity’s commerce platform to ...
Epic Games and Unity have announced a major partnership, allowing developers to publish Unity titles in Fortnite. Revealed today during Unity's annual developer conference Unite, the collaboration ...
If there’s one thing that impatient gamers hate, it’s having to sit through long, annoying cutscenes. I mean, who has the time? Ok, in all seriousness, cutscenes can make for a great story arch, ...
Baby Steps, the literal walking simulator recently released from Gabe Cuzzillo, Maxi Boch, and Bennett Foddy is silly, absurdist, and often just plain weird...in a good way. But one of it's goofiest ...
Baby Steps is the latest hilariously difficult game from Bennett Foddy of QWOP and Getting Over It, here working in collaboration with Gabe Cuzzillo and Maxi Boch. And it’s not just in your efforts to ...
A code execution vulnerability in the Unity game engine could be exploited to achieve code execution on Android and privilege escalation on Windows. Unity is a cross-platform game engine and ...
I have only one principle, and it's this: never skip a cutscene on a first playthrough. It's served me well my whole life except for that four hours at the end of Death Stranding, and I'll keep to it ...
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