A GameObject Tagging System using ScriptableObjects. Multiple tags per GameObject and various functions for querying GameObjects with tags. No need for a singleton Tag Manager or the use of ...
Abstract: The application of hydrogen (H2) energy in Microgrids (MGs) is suppressed by the limited energy conversion efficiency between H2 and electricity, even though the energy density of H2 ...
Description: Quick tips: create rocky ground using particle system in Blender 2.9 ...
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